Game type/ Event
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Game type/ Event
Ok this is sort of like Guild wars
Let's call it... "Control"
But have 3 poles (like Domination and by domination I mean dominating 3 of something) and so your guild has to capture as many as you can and defend them and after-so-many points (100k,200k, etc) you start getting random items (aging powder... really the only item i know that people want). The teams start off next to a pole which they need to capture by attacking. The pole they earn gets more HP than the middle one. The middle one should have HALF the HP of the two controlled (when captured). Then there should be boundaries (if that's even possible...) like if your on the other control pole, it takes longer to re-spawn. If not, just do the guild war spawn (only revive). Let's say the score goes up to 1m-2m score? I don't know or care. Fix it to your liking
Mmkay thanks.
Let's call it... "Control"
But have 3 poles (like Domination and by domination I mean dominating 3 of something) and so your guild has to capture as many as you can and defend them and after-so-many points (100k,200k, etc) you start getting random items (aging powder... really the only item i know that people want). The teams start off next to a pole which they need to capture by attacking. The pole they earn gets more HP than the middle one. The middle one should have HALF the HP of the two controlled (when captured). Then there should be boundaries (if that's even possible...) like if your on the other control pole, it takes longer to re-spawn. If not, just do the guild war spawn (only revive). Let's say the score goes up to 1m-2m score? I don't know or care. Fix it to your liking
Mmkay thanks.
I'm on 2nd!- Posts : 11
Join date : 2010-11-27
Age : 28
Location : Michigan
Re: Game type/ Event
Yah I figured it was like that. Thanks
I'm on 2nd!- Posts : 11
Join date : 2010-11-27
Age : 28
Location : Michigan
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